You can also change the display of the index itself. # The base octave (one-lined) will have an index of 0. To redefine the note from which the octave will begin, you can use the "base-octave-at" parameter. It is more usual when the octave starts from # It is not always convenient when the octave starts with F#. And the last octave (index=2) will contain # octave (index=1) will contain the next 12 notes from F#1 to E1. # By default in minecraft the first octave (index=0) will contain the first 12 notes from F#0 to E0. # OCTAVE NUMBER will take on values as the zero-based index of the octave to which the current note belongs. # You can override some or all of them with custom names. By default they are C,D,E,F,G,A,B (from Do to Si). # TONE will take on values as tone names. # To place the octave number at the beginning set "put-octave-first" parameter to true. To swap the output of tone and sharpness set "swap-tone-sharp" parameter to true. # The order of the tone, sharpness and octave number is determined by the parameters "swap-tone-sharp" and # octave-prefix + OCTAVE NUMBER + octave-suffix # sharped-prefix + sharped-symbol + sharped-suffix The entire note can also be surrounded by a prefix and suffix. # with three consecutive parts: tone, sharpness (if required) and octave number. # This method has the lowest priority and should be used first if possible. # You can define note representations with three ways: # In this way, you can simulate the displacement of the notes range when displayed. # The note that will correspond to the lowest note of the note block (ATM the lowest note in minecraft is F#0). # locale/notes_German.yml Cis (H instead B) # Supports inheritance (see ABOUT INHERITANCE). # defines the path to the next one, but relative to the folder where the file itself is located. In such files, the property 'inheritance' # Inherited files can also be inherited from other files, etc. # Be aware that properties with null values (~) do not override anything and default values will be used. # You can still override all or some of the properties after inheritance. # The value is the path of the configuration yml-file relative to the folder of this file. # These sections use the string property "inheritance", which is optional.
# Some sections can support inheritance (default values) from another configuration yaml file. Use command nbp-admin on/off to manually activate/deactivate
# Activate note block mechanics on startup. Interaction with the note block is visualized on the screen, and displays not only the name of the note, but also the piano keyboard itself with the key pressed.
Player statistics continue to update according to the standard mechanics ("Note Blocks Played" / "Note Blocks Tuned") The note block must still have an air block on top to make sound, and the bottom block determines the type of instrument. The rest of the mechanics of the note block are preserved. To change the pitch, you must use the sneak mode. Normal interaction with the note block ( standing straight) plays a sound. The mechanics of interacting with the note block are different from the standard minecraft mechanics. Even if you are from countries where the musical culture uses a different notation, you can easily customize this. Despite the fact that all the functionality of the plugin is designed for one block, it is very customizable and convenient. It uses different mechanics for adjusting the pitch (tone) both upand downand adds a user-friendly visual design. NoteBlokPlus makes it more convenient/comfortable to use note blocks on your server.